XSplit is now available on Steam

We are pleased to announce that XSplit have partnered with indie game publisher and chat lurkers Devolver Digital to bring XSplit Broadcaster and Gamecaster on Steam. XSplit free is available now on Steam for – well, free – and the fully featured XSplit Premium is available for $9.99 per month. Check it out here: store.steampowered.com/app/433800/

XSplit is Now on Steam

“We’re thrilled to be partnering up with Devolver Digital to bring XSplit to players on Steam” said John Howe Marshall, CMO for SplitmediaLabs “Getting started with live streaming right now couldn’t be easier, and we’re looking forward to ushering in a new wave of awesome content creators and help them shape the future of gameplay broadcasting.”

XSplit’s availability on Steam should be appealing to those who want to organize their things in one place and having your streaming software of choice accessible from the same place you access all your games is definitely convenient.

This launch on Steam goes hand in hand with the well-received XSplit 2.8 update that we pushed out at the beginning of the month. In case you haven’t updated to the latest version yet then make sure you update now either from our website/app, or through our XSplit Steam page.

Having this Steam version is also beneficial to those wanting to get a paid license but don’t have a credit card as Steam’s vast payment options can easily address the issue.

“There will never be a time in my life that I understand nerds watching other nerds play nerd games on the internet,” said Devolver Digital CFO Fork Parker. “That said, you should buy XSplit from me and then stream all sorts of nonsense and get them subs.”

We would like to take this chance and thank Fork Parker and Devolver Digital for making this happen. Make sure you guys check them out as well! Make sure to check out the full FAQ for our Steam release for more details.

XSplit 2.8 – Our Best Update Yet

It’s time! We’ve been working really hard to bring you this update that not only brings a lot of what you’ve been requesting, but also enhances some of the existing features that you love using! The revolutionary XSplit 2.8 is now available at xsplit.com but can also be installed through the application.

Rebranded and Refreshed

We know how familiar you’ve become with our brand and how our product looks but we feel like the new design aligns better with direction that we’re heading to. We implemented new splash screens, notice dialogs, desktop icons, and community window but we’ve also made great improvements to the overall user interface of both applications.

To match the ‘new look’, our website has been also updated. It looks more modern yet is simpler than the previous design with less text, clutter, and shorter loading times.

New Features

XSplit Broadcaster Version 2.8 Now Available

You might have been seeing us tease the new features of XSplit 2.8 on social media and chances are most of you probably what they’re about and how they work. But don’t take our word for that. Over the next few days, we will be releasing video guides for these new features so you can utilize them fully.

Additionally, we have revamped our YouTube video playlists (XBCXGC) to reflect the new UI and features. Keep an eye on the playlists as we will be publishing more videos regarding some of the new features in the coming weeks

New Plugin Store

As part of the XSplit 2.8 update, we introduce you a brand new plugin store that looks both cleaner and optimized. The best part about the new plugin store is it also showcases a range of really great new plugins and extensions. Look!

XSplit Broadcaster V2.8 Plugin Store

For a full list of all the new features and bug fixes, please check out the respective release notes for XSplit Broadcaster and XSplit Gamecaster.

All these new features and improvements are your contributions. Without your feedback, none of these would be implemented so we are very appreciative of your efforts in making XSplit better, and we hope we’re able to return the favor with this update.

Where is XSplit Version 2.8?

Over the last few weeks we have been teasing our next big release for XSplit Broadcaster and XSplit Gamecaster, and we’re confident that this will be a great update full of highly requested features.

It’s with this in mind, that we have chosen to postpone releasing XSplit 2.8 until early next week, so that we can squash the last few bugs to ensure that our final public release is polished, stable and delivers on our promise.

We’d like to thank you, our ever awesome community for following us as we have slowly revealed what will be coming in XSplit 2.8, and ask for a little more of your patience, so that we can take the next few days to make sure that, upon release, we can give you the best experience possible.

XSplit is attending E3 2016

It is once again one of the most exciting times of the year for gaming, E3! Happening this June 14-16, XSplit will be in attendance for the second time in a row. Our very own @offcast will be coming to help with the production along with our lovely community managers @ugrgaming, @highgai and @burnoutfighter.

XSplit is going to E3

We will be once again presenting awesome Indie gaming content with Devolver Digital at their BBQ/Indie fiesta across the street from E3! There will be plenty of exciting content and activities, along with some timely announcements so make sure to stop by and get some XSplit swag as well. If you’re not attending, you can follow our updates through our Twitter, Instagram, and Facebook channels. Our main stage will feature Indie[dot]XSplit and Devolver Digital as we will have an E3 tailgate party showcasing various indie developers with interviews, first looks, and more!

Tune in to our live stream at twitch.tv/xsplit for exclusive indie game content from special guests as well as chat giveaways. We hope to see you all next week for the fun E3 activities and announcements. The road to E3 starts now!

XSplit Gamecaster v2.4 is Now Available

Our goal in this version just like with any other versions is to provide a stable and efficient product while ensuring that we’re attending to what the XSplit community wants based on their feedback. We feel that’s what we achieved with this version of XSplit Gamecaster which you can now get at xsplit.com/download

XSplit Gamecaster 2.4

We’re happy to say this version passed the compliance test for Windows 10 certification with anticipation of it’s public release on July 29th. We know a lot of you have been nagging us about Windows 10 compatibility so here it is. 🙂

This release is also prepared to support YouTube’s new gaming platform, which was unveiled last month at E3

Additionally we have also added support for Azubu’s brand new beta platform (dubbed Azubu 3.0) – allowing users to broadcast to Azubu with XSplit Gamecaster for the first time.

Finally we’ve made some minor revisions to our user interface to ensure that the overall flow of information is efficient. For a complete list of new features, fixes and improvements in this version, go to our release notes here.

XSplit Sponsors NorCal Regionals 2014

We are happy to announce that XSplit is sponsoring NorCal Regionals 2014. To those who do not know, NCR is a premier fighting game tournament that features the best players of the US fighting game community and is watched by thousands of gamers from around the world.

XSplit supports NorCal Regionals 2014

NCR 2014 is a 3-day event starting on April 18 up to April 20 2014. It will be taking place in Sacramento, California (see this map for full details). If you’re not able to attend in person, you can still enjoy watching it through the following channels:

XSplit License Giveaway

We will be running a daily competition from April 14-18 2014 and we will announce the lucky winners on April 22 at exactly 10 am PDT. To participate, just answer some tournament-related questions to be posted on our social media channels on each of the dates mentioned. That being said, make sure you’re following us on our Twitter, Facebook so you don’t miss out on the giveaway.

Interview With Sean “Day9” Plott Part 2

Welcome back to our second installment of our three part interview, if you haven’t already make sure to check out part one here. Today Sean provides us with a masterclass on how to build an audience, maintain a fanbase and overcome those initial obstacles every streamer and shoutcaster will face. 

Sean Day9 Plott

What do you guys think is the key for building and maintaining a dedicated fan base?

Sean: “Purely regularity (laughs) that’s probably going to be at least 100% of it. There is literally no way to have any relationship without regularity. I mean, it’s like marrying someone and then never talking to them again, it’s just not going to work out. You should probably see them lot. So I mean, for us the fact that not only do we have shows every single week, but there’s a clear schedule. It’s pretty much 7pm every day. Or on Friday it’s all day, and that regularity and that consistency is the biggest feat. There’s other things that go along with that, like the fact we have the calendar on the website for clarity we have a reference archives but the other thing that we feel is really critical is just talking to the fan base not as a fan base but as people.

When the show starts and I go live, there’s generally that ten to fifteen minutes where I’m doing general little setups like getting a cup of water and in those times I’ll just say “hey, how’s your day?” and if someone’s like “oh dude I have my final exams coming up!” then I’ll be like “what class? oh I was never any good at chemistry” and we just have an actual conversation with the community as oppose to being like “dude, you guys are the best, thanks for tuning in!” and that’s the only thing you ever say to them. We like to build those connections.”

When you first began streaming, what were your initial obstacles and how did you overcome them?

Sean: “So I know that this is a piece to talk about my use of XSplit, and this is going to sound like I’m trying to sell XSplit but it is true that the most horrendous, oh god, literally the worst thing in the universe was just the workflow. I mean I used to have to have like a fake video mixing. I used to literally, like layer eight different windows in the exact same space and I would alt-tab between them so it looked like I was switching between scenes because I didn’t have a scene switcher and we had to feed into Flash Media Live Encoder and there were all these problems with the codecs, and how those would talk to Sony Vegas and try to actually do that. I mean it was literally the biggest workflow mess. I would say that for every one hour show, there was two to three hours of work before hand and then another two to three hours work afterwards.”

Do you have any advice for those looking to start streaming in a professional capacity? For someone with a small production budget, what should they focus on?

Sean: “The number one thing is just to do it, and to fix it as you go. The biggest mistake that I think you can make as any creator in any medium, is trying to hold your product back and perfect it, so that way when you release it to the world, its amazing. That’s false, nothing works like that. Just get it out there. On my first show it was 4:3 I didn’t know how to do widescreen, I had a grainy camera with no lights. But I just talked, and that was really it but as time went on I started to get lights, I started to get a better computer; I started to try and fix it. So, I mean if you tune into Day 9 TV now, your going to see a pretty deliberate looking frame, your gonna see overlays and all that stuff and those are doodads, those are the extra ten percent. The first 90% of the difficulty is just making anything at all. Consistency, do it you just need a simple webcam a simple mic, you don’t actually need anything else.”

What do you feel has been one of the most challenging aspects of livestream production to master?

Sean: “On the production side of things, I think one of the most challenging things is that if something does go wrong, you do need to have some pretty sharp knowledge and it often doesn’t feel like you’re doing useful knowledge because your not using it everyday. Like for instance, if I lose out some key frames at the end of a broadcast, sometimes video programs won’t load it properly, so I have to cap the broadcast with a proper end slate so it can be read, and that happens maybe one out of every hundred shows, so I still know how to do it in case something goes wrong and there’s like fifty thousand things that you know “one will crop up here, and one will crop up there” and that wealth of knowledge only comes up from having a lot of experience and a huge amount of time. To of had screw ups and to spend an even trying to crack it and go “oh! that’s how you do it, I’ll have to remember that”.

On the hosting side of things, one of the most challenging things is to not get distracted and to really hold on strongly to your train of thought, because lets say your doing a show and you’re talking about a game and you look over at the chat and everyone’s typing “oh my god! oh no!” what do you do then? I see so many broadcasters go “oh wait, is something wrong? oh wait, you guys were talking to each other” ok nevermind, everything is ok, and doing that every now and again is inevitable because sometimes you just get trolls who screams down, or ,maybe there was a simple misunderstanding but I see people get distracted by that on almost every one of their broadcasts. Or lets say y’know, a light goes out and there just like little cats, they just stop and stare. Its so important to know exactly what you’re doing so that if a light goes off and you need to turn it back on, you just keep talking, turn it back on and sit down to make sure that through line is there, because any little disruption that you make is a very jolting and jarring experience. I mean hell 50% of the people that watch our show, watch it work, so they just want to have something nice to listen to in the background. So I’m not going to be like “is everything screwing up? oh no, everything is fine” because that just makes it not a pleasurable experience.”

Have you had any mentors in developing Day[9]TV?

Sean: “Definitely the biggest mentor was my mom. She’s very entrepreneurial. She’s very fearless in terms of just getting into stuff and she taught me a very important lesson that “as much as you might want to know the right way to do it or as much as you might want to ask the person for the template business or what are the ideas everyone else is doing” You actually don’t need to have any knowledge at all. You just think, huh how would I do that? And then you just march right on and do it. This is how we got into doing event planning. That we said “lets make an event! What would we need to make an event work? Well I guess food, and having bathrooms for people to use, having a show to show content. Let’s think of the logistics to prevent people wandering around and causing damage how do we make a schedule, how do we secure transportation ” – we didn’t really go online and Google “how do we plan an event” we certainly did some of that, but most of it was just like “this could be a cool way to do it, so lets just do it this way” or “hey we want to build a relationship with our community? here’s some ideas that are intuitive” – just do it. That was definitely the biggest experience.

Kevin Lin from Twitch.TV is always giving us great advice and great feedback, he’s awesome. Also the fact is, pretty much anyone we talk to, we have always tried to just get feedback from like the guys at Jinx. Like our relationship at Jinx we talk to them about how they would do merchandise, help us out. What do people think is cool. Having a talk to see how we can get things to MLG etc and ask them. People like Carmack or Sundance. Talking to all of these people and just not having any presumption like “oh I know best I don’t need anyone.”

So a big thing that Marcus “djWHEAT” Graham helped me with a lot is this notion of drowning out mistakes with good content. If you do a bad show, the wrong thing to do is to try to explain to everyone what were the circumstances that made it bad and then to apologize and promise to make it better, that’s just wrong. What you do is just do a better job next show, and just keep doing good shows. Everyone is going to have a good show, that’s ok you just want the quality of the average to be as high as possible and then its ok to completely bomb (laughs)”

Whats one piece of advice you were given that has helped your development as a producer and broadcaster?

Sean: “One piece of advice i got from my mother was to just ask questions that are really stupid and then once you realize it was a stupid question? don’t beat yourself up, just thank the other person more profusely. Take anything you don’t know and turn it into a puzzle”

Be sure to check-back this weekend for our final installment of our three part interview. Find out what Sean is currently obsessed with playing, his favorite live streams he likes to tune in for and whether StarCraft II is actually dead!

XSplit Limitations on 32-bit OS

Update: The latest version of XSplit Broadcaster only supports 64-bit operating systems. This means you will not be able to install and use the software if you’re still on 32-bit.

Running XSplit on 64-bit ensures optimal performance so we highly recommend you upgrade so you can fully maximize the capabilities of your hardware.

You can download the latest version of XSplit Broadcaster here.

XSplit Broadcaster only support both 32-bit and 64-bit operating systems. We highly recommend running our applications on a 64-bit operating system to ensure optimal performance.

When using a 32-bit operating system, the XSplit applications will attempt to utilize a special mode to be able to use more memory. However, this mode is not normally available in 32-bit operating systems which may lead to performance issues with XSplit, especially with more complex and content-heavy presentations.

If you are running a 32-bit operating system but your CPU supports 64-bit instructions, it would be ideal to upgrade to a 64-bit operating system as this will allow you fully maximize the capabilities of your hardware.

Some notes on NewTek NDI in XSplit 2.8

A lot of upgrades and improvements have been added to this since. Check out this blog post for more details. 

We here at SplitmediaLabs are excited to bring you cutting edge broadcast technology such as NewTek’s NDI™. However as with all new technology, there’s always a few kinks to work out. The release of XSplit Broadcaster and XSplit Gamecaster 2.8 adds beta support for NewTek’s NDI™ protocol and we’re excited for user feedback, however we just want to be sure to let you know of a few known issues at the point.

  • No audio: The current implementation of NDI™ does not send audio. We found some issues with audio buffering and freezing, so we’ve removed it for the time being. Don’t worry, we’ll add audio back in as soon as stability has improved.
  • Video Freezes: There is a known issue where video and XSplit Broadcaster can freeze over time.
  • Sizing Issues: There is a known issue where XSplit Broadcaster can freeze while re-sizing an NDI™ source on the stage.

If you encounter any other issues than the aforementioned above, please contact us at XSplit.com/Support. Rest assured that we are working hard to improve the NDI™ functionality as well feel this will create a world of possibilities for broadcasters or all sizes and types.