Interview With Sean “Day9” Plott Part 2

Welcome back to our second installment of our three part interview, if you haven’t already make sure to check out part one here. Today Sean provides us with a masterclass on how to build an audience, maintain a fanbase and overcome those initial obstacles every streamer and shoutcaster will face. 

Sean Day9 Plott

What do you guys think is the key for building and maintaining a dedicated fan base?

Sean: “Purely regularity (laughs) that’s probably going to be at least 100% of it. There is literally no way to have any relationship without regularity. I mean, it’s like marrying someone and then never talking to them again, it’s just not going to work out. You should probably see them lot. So I mean, for us the fact that not only do we have shows every single week, but there’s a clear schedule. It’s pretty much 7pm every day. Or on Friday it’s all day, and that regularity and that consistency is the biggest feat. There’s other things that go along with that, like the fact we have the calendar on the website for clarity we have a reference archives but the other thing that we feel is really critical is just talking to the fan base not as a fan base but as people.

When the show starts and I go live, there’s generally that ten to fifteen minutes where I’m doing general little setups like getting a cup of water and in those times I’ll just say “hey, how’s your day?” and if someone’s like “oh dude I have my final exams coming up!” then I’ll be like “what class? oh I was never any good at chemistry” and we just have an actual conversation with the community as oppose to being like “dude, you guys are the best, thanks for tuning in!” and that’s the only thing you ever say to them. We like to build those connections.”

When you first began streaming, what were your initial obstacles and how did you overcome them?

Sean: “So I know that this is a piece to talk about my use of XSplit, and this is going to sound like I’m trying to sell XSplit but it is true that the most horrendous, oh god, literally the worst thing in the universe was just the workflow. I mean I used to have to have like a fake video mixing. I used to literally, like layer eight different windows in the exact same space and I would alt-tab between them so it looked like I was switching between scenes because I didn’t have a scene switcher and we had to feed into Flash Media Live Encoder and there were all these problems with the codecs, and how those would talk to Sony Vegas and try to actually do that. I mean it was literally the biggest workflow mess. I would say that for every one hour show, there was two to three hours of work before hand and then another two to three hours work afterwards.”

Do you have any advice for those looking to start streaming in a professional capacity? For someone with a small production budget, what should they focus on?

Sean: “The number one thing is just to do it, and to fix it as you go. The biggest mistake that I think you can make as any creator in any medium, is trying to hold your product back and perfect it, so that way when you release it to the world, its amazing. That’s false, nothing works like that. Just get it out there. On my first show it was 4:3 I didn’t know how to do widescreen, I had a grainy camera with no lights. But I just talked, and that was really it but as time went on I started to get lights, I started to get a better computer; I started to try and fix it. So, I mean if you tune into Day 9 TV now, your going to see a pretty deliberate looking frame, your gonna see overlays and all that stuff and those are doodads, those are the extra ten percent. The first 90% of the difficulty is just making anything at all. Consistency, do it you just need a simple webcam a simple mic, you don’t actually need anything else.”

What do you feel has been one of the most challenging aspects of livestream production to master?

Sean: “On the production side of things, I think one of the most challenging things is that if something does go wrong, you do need to have some pretty sharp knowledge and it often doesn’t feel like you’re doing useful knowledge because your not using it everyday. Like for instance, if I lose out some key frames at the end of a broadcast, sometimes video programs won’t load it properly, so I have to cap the broadcast with a proper end slate so it can be read, and that happens maybe one out of every hundred shows, so I still know how to do it in case something goes wrong and there’s like fifty thousand things that you know “one will crop up here, and one will crop up there” and that wealth of knowledge only comes up from having a lot of experience and a huge amount of time. To of had screw ups and to spend an even trying to crack it and go “oh! that’s how you do it, I’ll have to remember that”.

On the hosting side of things, one of the most challenging things is to not get distracted and to really hold on strongly to your train of thought, because lets say your doing a show and you’re talking about a game and you look over at the chat and everyone’s typing “oh my god! oh no!” what do you do then? I see so many broadcasters go “oh wait, is something wrong? oh wait, you guys were talking to each other” ok nevermind, everything is ok, and doing that every now and again is inevitable because sometimes you just get trolls who screams down, or ,maybe there was a simple misunderstanding but I see people get distracted by that on almost every one of their broadcasts. Or lets say y’know, a light goes out and there just like little cats, they just stop and stare. Its so important to know exactly what you’re doing so that if a light goes off and you need to turn it back on, you just keep talking, turn it back on and sit down to make sure that through line is there, because any little disruption that you make is a very jolting and jarring experience. I mean hell 50% of the people that watch our show, watch it work, so they just want to have something nice to listen to in the background. So I’m not going to be like “is everything screwing up? oh no, everything is fine” because that just makes it not a pleasurable experience.”

Have you had any mentors in developing Day[9]TV?

Sean: “Definitely the biggest mentor was my mom. She’s very entrepreneurial. She’s very fearless in terms of just getting into stuff and she taught me a very important lesson that “as much as you might want to know the right way to do it or as much as you might want to ask the person for the template business or what are the ideas everyone else is doing” You actually don’t need to have any knowledge at all. You just think, huh how would I do that? And then you just march right on and do it. This is how we got into doing event planning. That we said “lets make an event! What would we need to make an event work? Well I guess food, and having bathrooms for people to use, having a show to show content. Let’s think of the logistics to prevent people wandering around and causing damage how do we make a schedule, how do we secure transportation ” – we didn’t really go online and Google “how do we plan an event” we certainly did some of that, but most of it was just like “this could be a cool way to do it, so lets just do it this way” or “hey we want to build a relationship with our community? here’s some ideas that are intuitive” – just do it. That was definitely the biggest experience.

Kevin Lin from Twitch.TV is always giving us great advice and great feedback, he’s awesome. Also the fact is, pretty much anyone we talk to, we have always tried to just get feedback from like the guys at Jinx. Like our relationship at Jinx we talk to them about how they would do merchandise, help us out. What do people think is cool. Having a talk to see how we can get things to MLG etc and ask them. People like Carmack or Sundance. Talking to all of these people and just not having any presumption like “oh I know best I don’t need anyone.”

So a big thing that Marcus “djWHEAT” Graham helped me with a lot is this notion of drowning out mistakes with good content. If you do a bad show, the wrong thing to do is to try to explain to everyone what were the circumstances that made it bad and then to apologize and promise to make it better, that’s just wrong. What you do is just do a better job next show, and just keep doing good shows. Everyone is going to have a good show, that’s ok you just want the quality of the average to be as high as possible and then its ok to completely bomb (laughs)”

Whats one piece of advice you were given that has helped your development as a producer and broadcaster?

Sean: “One piece of advice i got from my mother was to just ask questions that are really stupid and then once you realize it was a stupid question? don’t beat yourself up, just thank the other person more profusely. Take anything you don’t know and turn it into a puzzle”

Be sure to check-back this weekend for our final installment of our three part interview. Find out what Sean is currently obsessed with playing, his favorite live streams he likes to tune in for and whether StarCraft II is actually dead!

XSplit is Back for this year’s 8-Bit Salute

XSplit supports the upcoming 8-Bit Salute Military Appreciation Month event for May 2016. We will be providing FREE Premium licenses to qualified participants and also join the initiative by live streaming games ourselves during the event period.

What is 8-Bit Salute and why are we supporting it?

XSplit supports 8-Bit SaluteWe’ve been supporting Operation Supply Drop since 2014 because we believe in the importance of giving back to Veterans. We don’t want to just do it through donations — we want to raise awareness about the importance of supporting Veterans and more importantly how anyone can get involved with Operation Supply Drop to do just that.

8-Bit Salute is an annual charity event run by Operation Supply Drop, an organization founded in 2010 to aid active duty service members and veterans. They support veterans through three major programs: The Teams, Thank You Deployments and The Teams.  The most notable of the programs are “Supply Drops” which are video game care packages delivered to active duty Veterans deployed, in hospitals or on military installations around the world.  The best part is that OSD supports US, NATO and ANZAC veterans.

How is XSplit supporting 8-Bit Salute?

XSplit is supporting the 8-Bit Salute event two ways — first, we are providing participants with FREE XSplit Premium license codes so they can make the most out of their live streams, and second, we are joining the month-long event ourselves! For the XSplit license, there will be a free 1-month license for every qualified participant and a 3-month Premium license for those who can raise more than $100 in donations.

To spice things up a bit, we will host a contest during the event month where those who donate $25 or more to our team (Located Here) will be entered into a drawing for two XSplit Lifetime Premium licenses. The winners will be chosen and announced at the end of the event period.

As for participating ourselves, we are ready to rock and we would love for you to join our team here: https://www.tiltify.com/teams/xsplit-team.  As part of our team, you will get some love through our social media when you go live during the month of May. We will also post your schedule on our team page so everyone knows when to catch you up. 🙂

How can I get involved?

The easiest way is to Sign Up and Participate in the event. If you are a gamer, and you love to stream, then there’s simply no reason not to join this endeavor.

If you’re already participating or even organizing an event for #8BitSalute, then we want to hear more about it! Send us a tweet via @xsplit and we’ll be happy to have a look and promote your event. 🙂

Finally if you are part of our stream teams through Twitch and Hitbox, then we are counting on your involvement for this. You’re not only supporting us in our participation but you’re supporting a good cause.

What are you waiting for? Sign up now and get yourself ready! 🙂

XSplit at PAX East 2016

The second PAX event of 2016 is upon us and we’re once again heading up to exhibit at the event this coming April 22nd to 24th 2016. We are located at booth #9188 and we’re looking forward to catch up with you there.

Continuing on the tradition of showcasing Indie games, we have partnered with Devolver Digital and Indie Megabooth in providing you content for the entirety of the event. Here’s how the schedule looks like including the games that will be showcased during the event:

PAX East 2016 Friday Schedule

PAX East 2016 Saturday Schedule

PAX East 2016 Sunday Schedule

It’s going to be really exciting as we’re bringing in a lot of our staff to the event. We will have guys from the headquarters such as @DigitalAnomaly but we will also have the ever-so jolly @ChrisSlight and Victor Fontanez aka @TeamSpooky as our presenters for the event. Rounding up the line up will be our community managers @Sllayt3r and @highgai helping us out during the event.

Expect the same kind of fun and excitement, if not more, for this event. If you’ve been in any of our previous events then you know what we’re talking about. If not, then this is your chance to experience it. We have T-shirts, lanyards, wristbands, XSplit licenses & more on the booth so make sure to drop by and say hi! 🙂

For those not attending, you can watch the happenings at twitch.tv/xsplit. We will also be having some fun giveaways on social media during the event week so make sure to follow us on Twitter, Facebook and Instagram so you don’t miss it out.

See you there!

Text Sources Now Support BBcode

You can now use BBcode in your text sources. This includes adding images and changing text size and color and using css styles!

Here’s a table that shows you the supported tags, what they are used for, and examples on how to use them:

TAG PURPOSE CODE RESULT
[b] Makes text bold [b]Title[/b] Text Title Text
[color] Changes the color of the text You can use either a standard color name or a hexadecimal value. [color=red]Title[/color] Text Title Text
[color] [color=#FF0000]Title[/color] Text Title Text
[i] Makes text italic [i]Title[/i] Text Title Text
[img] Shows the image indicated [img]https://cdn4.xsplit.com/cms/XSplit-logo.svgz[/img]
[size] Changes the font size of the text. This uses pixels as its unit of measurement. [size=50]Title[/size] Text Title Text
[sub] Changes the text into subscript [sub]Title[/sub] Text Title Text
[sup] Changes the text into superscript [sup]Title[/sup] Text Title Text
[style] Used for detailed CSS styling [style=styleString]Title[/style] Text Title Text
You can also combine tags [size=50][color=red][b]Title[/b][/color][/size] Text Title Text

Technical Notes:

  • Since the Text source itself has its own styling, you may use any css style but it is not always guaranteed to be shown properly (this includes, but is not limited to: alignment styles and spacing styles)
  • When using the underlined or strikethrough Text CSS property, setting the color through BBcode is not reflected on the underline or strikethrough stroke (It follows outline color, which in css, is -webkit-text-stroke-color)
  • When used together with the fade effect, please use unusual characters in HTML, for example, “||” (double pipes, without the quotes) as your delimiter, so that you don’t split in-between the tags. Also, please do not place delimiters anywhere between an opening and a closing tag because doing so will only result in the BBcode being applied to the the first fade segment enclosed in the tag.
  • Text source settings such as outline thickness and alignment are computed based on the original font-size. These are some of its consequences:
  • Using the size tag with a relatively smaller value than the computed one and placing a line break, will make it seem that multiple line breaks are present, but it is actually only a single line break with the original font-size
  • Using the size tag with a relatively smaller value than the computed one and adjusting the alignment properties through the align buttons may show limited and unexpected changes.
  • BBcodes may also be used with custom scripts (such as Load Text from File).

XSplit is Back for Capcom Pro Tour 2016

We love fighting games and the community as a whole which is why we’ve supported last year’s Capcom Pro Tour. All Capcom Pro Tour events have been powered by XSplit and each Premier event’s live stream was produced with XSplit Broadcaster.

CPT 2015 was a huge success and we’re pretty happy with the overall turnout of the partnership. That’s why it’s a no-brainer for us to be back once again as one of the sponsors of Capcom Pro Tour for year 2016.

XSplit Proudly Sponsors Capcom Pro Tour 2016

Expect another year of fighting game goodness from both Capcom and XSplit as we aim to deliver you the very best viewing experience of the best Street Fighter V action in the world. Aside from production and promotion support, we will also be providing a lot of goodies not just to participants but to avid viewers of the entire Pro Tour as well.

Here’s the current schedule for the tour:

Capcom Pro Tour Schedule

We hope you tune in again for Capcom Pro Tour 2016 and support your favorite players as they compete to be the best! You can catch all the action on twitch.tv/capcomfighters and check out the schedule here.

Stack-up Event & Help through Gaming

We’ve supported countless charity organizations and events in the past and we know it’s something that we want to continue doing going forward. That’s why when we were given an opportunity to take part of Stack-up, a video game military charity organization, we knew we would participate in any way that we can.

What is Stack-up?

If you’re not familiar with Stack-up, it is a charity focused on helping troops and veterans through the power of gaming.  Gamers play games while live streaming with the intention of raising money and creating awareness for their event and the charity as a whole. The money raised is then used to buy what they call as ‘supply crates’ which basically is a package containing video games and all those nerdy goodness! These crates then gets sent to veterans deployed to combat zones, humanitarian missions, recovering in military hospitals, etc.

XSplit decided to take part so we created our own team at xspl.it/stackup and have planned an event from March 25 – April 1 2016. During this period, we will be live streaming ourselves and aim to raise as much money as possible while creating more awareness in this great endeavor.

Stack-up and XSplit Charity

We’re not looking forward on doing this alone as we want to also have YOU as part of our team and be able to also join us for our event. Aside from the privilege of joining us do what we all love doing and for a great cause, we thought about spicing things up a little bit so we’re also including the following incentives for those who will join us for this event.

  1. We will be promoting your live stream on our social media channels when you go live during the event period.. This will be done throughout the duration of the event week.
  2. You will also be given a FREE Premium license that you can use for the duration of the event. This means you’ll be able to maximize some additional features for the benefit of your live stream! If you already have a license, then we will give you additional time to cover for the event period.
  3. If you are one of our top fundraisers, you will be getting a little something extra from us as a way of saying thank you for your hard work. We can’t tell you what it is right now but we’re sure you will like it. 😉

How to Take Part of our Event

If you haven’t signed up for Stack-up.org yet, then we do recommend that you do it first by signing up www.stack-up.org. Once you have an account already, you can join our team here via clicking the ‘Join Team’ button. After that we will be contacting you to get more details about your live stream including your schedule so we can plan the promotion ahead of time as well as give you your free XSplit Premium license

That’s it! We hope you will join us for this great cause! Let’s all play games and show support for our beloved troops!

XSplit attends Insomnia57

It’s that time of the year again. It’s Insomnia Gaming Festival time, or I57 for short. And XSplit is going to be there along with some awesome streamers.

Biggest Gaming Festival Insomnia 57

If you’ve seen us at i56, you probably remembered ‘The Zonda Show’ which is hosted by the man himself LtZonda who will be holding some awesome talk shows again for this event including interviews and embarrassing stories from Asus UK stream team.

I57 Asus UK Stream Team

We’re sure you’re familiar with some of them having seen them stream everyday on Twitch, or upload videos on their respective YouTube channels. One thing we’re sure of is there will be plenty of gaming content to watch out for from Call of Duty: Black Ops 3 to Runescape and back again to Elite Dangerous.

Our community manager Sllayt3r will be there with some awesome XSplit merchandise including T-shirts, lanyards and free Premium licenses. Make sure to see him and grab some great stuff for FREE 😀

Of course if you’re not able to make it to the event you can still catch the whole stream LIVE on twitch.tv/ltzonda across all 3 days. Or keep an eye out on our Twitter for updates throughout.

Using Title Source in XSplit Broadcaster

One of the new features included in our latest update (0.10.28.0) is the Title, a new source that you can add to your presentation. With the Title you can now easily add and edit text to your presentations.

To add a Title simply click on File >> Add Title. A small window will pop where you can enter the text you want. The titles should work in conjunction with background graphics that can be created by you. For some inspiration, you can take a look here…

It’s also possible to get a Title from a remote web page. Say, in a situation where you have a text, a number or a price that may change from time time depending on different situations.

In this case, the Title source can be set up to grab the text from any online webpage at specific time intervals.

Watch this demonstration to quickly see how it works.

*note: The title source requires Adobe Flash Player to work. Click here for more info.

That’s it see it in action!

Interview With Sean “Day9” Plott Part 1

Sean “Day 9” Plott is arguably one of the most prolific and well known streamers and videogame personalities working in the world today. With a background firmly rooted in Starcraft II and a global fanbase spanning tens of thousands, Sean has built a regular following through his daily broadcasts and presence at a number of high profile gaming events. Sean has since branched out into games development and is now working with Artillery Games on what is sure to be an exciting new venture.  

We were offered a rare opportunity to have an in-depth interview with Sean that we’ll be publishing over the next few days. If you’ve ever wanted to make it on Twitch, become a professional shoutcaster or find out just why Sean has chosen to power Day[9]TV exclusively with XSplit Broadcaster, now’s the time to find out!

In our first installment, we dive right in and find out just why Day[9]TV is live streamed using XSplit Broadcaster as well as learn a little about Sean’s hectic work schedule and hardware configuration!

Day9TV be a better gamer

Can you tell us a little about your work schedule and what’s involved to produce Day[9]TV?

Sean: “Right now Eric (Eric Buckhart) and I are working alongside Artillery Games on their upcoming new title, so a lot of the day is waking up, heading into work and getting there around nine-thirty or ten and then generally staying there until 4pm or so, and that’s when I begin preparing for the show.

To actually put on a show it’s generally just sifting through a lot of the StarCraft games that have been played, selecting one, narrowing it down to what I think would be an actual topic as oppose to just sort of blabbing away. Then at 6:50 I go live and at 8:30 the shows done and to be honest, most of the work with the show is purely on a creative content side, there’s really no set up work for us. I basically open XSplit and hit go.”

Why did you settle on using XSplit Broadcaster as your primary live streaming and recording software?

Sean: “It’s really the reliability and consistency. Its the fact that I can open up XSplit and say go live and now I’m live, and all of the scenes that I set up last week are still there, and I know that everything is in good condition.

In fact it’s so convenient I’m starting to have problems that are really down to laziness, problems where I will of forget to change the elements on one scene so that when I switch to it I’m like “ohhh those are the overlays from Friday, those aren’t the overlays from the StarCraft show” – and then I literally click live on air and then it just switches back under five seconds to the StarCraft overlays. It’s that ease of use that allows me to only focus on content so I never had to worry about any other headache.”

Could you walk us through the particular features that help you in producing your shows?

Sean: “Definitely the scene mixing is tremendous, the fact that I can set it up and that it saves is really nice, easy and straightforward. Given the fact, and I don’t know if this is true for everyone, but especially for me and Eric, we had to deal with so many encoding headaches with changing keyframes and bitrates, when its trying to do an interlace or not and any of that stuff, its actually all really clearly listed out so all those little knobs I like to turn, I can turn if I want to. Like on one of my PCs I stream at a slightly higher bit rate because the internet can handle it. And if I can get a better processor than I’ll probably be throwing more key frames in there. Its all these little tweaks I like because they’re there, but I mean for me its literally just the stream switching being so easy and the fact that when I go live its so reliable.

Oh also the notification for the frame dropping is fantastic because I do a one-man show, so when I’m there, I’m trying already to manage three different things: the game, I’m trying to look at the chat and see if anything is going wrong there and see what they’re saying and I’m trying to make sure my conversational flow is actually making sense. I love that the little thing pops up or I can see flickering thing showing dropped frames, that’s really nice because its very easy to just talk to no one and not know that you’re offline.”

When live streaming a broadcast what do you feel is a more important factor? Stability or performance?

Sean: “So for me that would depend on the scale of the show. Isn’t that great? I literally don’t give you an answer! For the huge live events, I definitely feel like stability is really key, and the reason why I don’t think performance is as important for the big live events, is that its harder to communicate to 200,000 people that are trying to tune in. Whereas if I’m doing my own personal shows, I want the performance to be really really nice because people expect personal broadcast to go down every now and again, and they’ve sort of been trained that if it does go down I’ll type in the chat “hey guys, sorry my stream crashed” and they’re like “alright, we’ll wait”.

In my experience I haven’t really seen tremendous dips in my numbers when I have crashes on my personal streams. So I shoot for performance then, but again if I have an inability to communicate with that audience in a clean way, then I definitely would go for stability.”

Can you tell us a bit about your workflow and the tools and hardware you use for your stream?

Sean:“I actually have a pretty simple setup, I basically have the most decked out computer that I could afford at the time, to make sure all of the encoding is good and I can run high graphics intensive game at the same time. In terms of the stream tools, it’s very very spare. Its a Microsoft LifeCam HD, which is a fifty dollar webcam that’s great and I recommend to anyone. I use the Blue Snowball mic which is great, I’d recommend that to anyone. They’re very easy to use, you plug them in and now you’re using them, and then I have a very simple green screen that I occasionally use for certain shows.”

Be sure to check-back later this week for the next installment of our three part interview, where Sean tells us the secret on building and maintaining a dedicated audience and creating a professional level broadcast.

Interview With Sean “Day9” Plott Part 3

Welcome back to the final installment of our three part interview. To wrap things up we decide to cut loose and ask some of our most burning gamer questions. If you’ve ever wanted to find out some of Day[9]’s favorite streams, or what he’s currently obsessed with now’s your chance! Interview parts one and two here.

Sean Day9 Plott

So what are your thoughts on competitive gaming and eSports in general? is StarCraft 2 dead?

Sean:(laughs) “aww man you know I would describe that eSports is finally getting to the level where it belongs. Not on any sort of ideological level it belongs, but there’s a hundred million gamers who are into eSports globally and who have never had the tools to be part of it.

There’s no stadium that you can go to, so the fact that Live Streaming like Twitch.TV has done an absolutely amazing job at growing the space. Now all a sudden, all of the tools are in place its just more of an infrastructure thing, like how do team houses work? How do the economics of it work? Not in terms of it being positive versus negative but how there is many different ways to monetize all of that stuff, so I think it’s in a very healthy and ever changing space. i’m sure the experience in the last four years has been very rapidly twisting all over the place and in different directions. Regarding StarCraft 2 specifically, every single game that has come out in the last ten years has had all these sorts of crazy rises up and then like these catastrophic crashes down and StarCraft 2 has had a crazy rise up and now its just kind of like settled at a very sort of calm clip and I think that many people who only see eSports starting in 2009, so they’re used to things only going up, but I think every  game hits a sort of natural settling point. To a certain extent I think the eSports space is healthier than ever and StarCraft 2, I think its safe to say is nowhere to even remotely being dead. It’s doing great! Blizzard has WCS on three continents now.”

What do you feel was one of your favorite moments from the Day9 daily in 2013?

Sean: “The whole year!?” (pauses) “you know for me, probably one of my big moments was actually playing through A Link To The Past. I think much like any nerd, I’ve had a backlog of games that I’ve never got quite around to playing. Link To The Past is one of the most important games in the history of gaming.

Its so essential and, I started it like four times and not gotten far and to of been able to of beaten that and also to of shared the experience with everyone there was just so nice and warm, because the game came out around twenty years ago and its so old, and to see people in chat go “oh my god, you’re slipping on that ice!? I had a horrible time on that ice too” and I felt really connected with the audience on that one. So that was probably my favorite one there.”

Aside from Starcraft II, are there any other types of live stream content you like to follow?

Sean:“So my favorite kind of content to stream are games where there are a lot of opportunities for discussion, like games that have that “here’s what I would do differently” – like SimCity  for instance, I really enjoyed talking about what they would of done differently, or a game like Hearthstone.

I really like streaming Kerbal Space Program might be one of my most favorite games I’ve ever streamed because its so possible for things to go so wrong and be like “oh my god!? he’s doing what!?” every person will have a unique experience in that game and that’s what makes it fun! Because the audience is being able to bring their own unique experience to chat, and I’m getting to see that, and read their “tips” and then violate and make an abomination of a spaceship. So that’s one thing I really like, but as much as I do love games like The Last Of Us, those are very scripted and are not as fun to live stream and I would much prefer to just play them offline. For the ones I like to follow? Speed Runs man, oh god speed runs so much, like Speed Demos Archives I absolutely just love watching them so much!

What are your plans for 2014, do you have any big projects on the horizon?  

Sean: “Oh for certain. There’s the usual things you know like making StarCraft content and playing some Hearthstone, (rather poorly) I’m pretty bad at that game but I’m still doing it. There’s just the usual stuff, but the big thing I’m really excited about is Project Atlas, it’s what we’re working on with Artillery, and the technology is just the sickest thing in the universe. Imagine your favorite game, and you just got a new computer and you’re like “alright, lets do this!” and you open up Steam, and then you have to begin the download and then you install it, and then there’s a patch and you’ve got to download the patch and then a little time passes and you’re like “alright it’s been four hours! time to play!”

With the Artillery platform, I just send you a URL and it says “loading!” and then fifteen seconds pass and boom now your in your game and ready to go. In a sense, we have really really simple flash games that worked like that before, but imagine if you could have fully 3D animation with lighting effects, particle effects and it looks like any old triple A game, but you just clip the URL and you don’t have to install anything. You could do it on a brand new computer, and that’s what I think is really really cool about the platform, and now that exists all we’ve gotta do is make a sweet game right? easy-peasey! What I can do now is take all of my nerd thoughts about growing up and playing RTS games about Warcraft, Command & Conquer, and Starcraft and try to expand the RTS genre. So that’s what’s going on in 2014.”

The XSplit team would like to thank both Sean Plott & Eric Buckhart for helping us with this lengthy interview project!